
7 Sins Stone
If you see 7 "Sevens" in a single spin, turns them all into golden Sevens . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently. ( +7x)

AA Batteries
+6% Chance for the Symbols () to have the Battery Modifier . Battery : Scoring a symbol with this modifier will restore 1 Charge to a random Charm triggered by the Red Button .

Abstract Painting
Whenver you see at least 1 Pattern with 5+ Symbols during a spin, double the value of all Patterns until the end of the round. ( )

Abyssu
Whenever you buy a Charm with "Doesn't take space", ban it. When you discard Abyssu, unban that Charm and instantly activate it. Abyssu can only ban 1 Charm at any given time.

Ace of Clubs
Raise Clovers and Bells by their base value ( 3x 3x) permanently for every 3 Tickets you spend at the store.

Ace of Diamonds
Every time you score at least 1 Pattern of 4+ Symbols, raise Diamonds and Treasures by their base value ( 5x 5x) permanently.

Ace of Hearts
Whenever 3+ Patterns trigger during a spin, raise all fruits by their base value ( 2x 2x) permanently.

Ace of Spades
Raise the Seven by its base value ( 7x) permanently every time 7 lucky Charms trigger during one or more rounds.

Adam's Ribcage
Every time you score a , double the Patterns Multiplier until the end of the round.

Ancient Coin
Triggered by Red Button (â–ˆ): After the next spin, you gain 1 extra spin with Luck +7. For every round, 15% chance of discarding this Charm after the 3rd use. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Angel's Hand
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ): Add a random Pattern of size 2 ( ) to your Patterns until the end of the round. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Ankh
When you are about to die you get 2 extra rounds! Then discard this Charm.

Baphomet
Whenever a appears, doubles the value of the Patterns "Above" and "Below" , permanently.

Barathrum
Whenever you pick a phone ability, ban it. When you discard Barathrum, unban that phone ability and trigger it again. Barathrum can only ban 1 ability at any given time.

Bell Pepper
Triggers randomly (10%): Luck+0 for the current spin. Increase this bonus by 2 for every restock done in this deadline, till the end of the deadline.

Bell Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Bells manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Book of Shadows
+1.5% chance of seeing a . Whenever you see a you gain +3 spins, then +2, then +1, then +0. Resets to +3 at round end.

Bricks
+35% Chance for any Lemon to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Broken Calculator
Triggers Randomly (35%): Patterns trigger 1 more time for this spin.

Calendar
Whenever you end a deadline, the calendar increases all Symbols by their base value for each round skipped in that deadline +1.

Car
+20% Chance for any Diamond to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Car Battery
Doesn't take space. Immediately restore all charges on all equipped Lucky Charms triggerable by the Red Button .

Cardboard House
Doesn't take space. Makes space for 1 more Lucky Charm! This Charm will not show up again after usage.

Cat Food
+2 spins per round.

Channeler of Fortune
Luck+7 whenever 5 Charms trigger during a round.

Chastity Belt
Patterns Multiplier+1 for every time you did not pick an ability during a Red Call at the telephone.

Cherry Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Cherries manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Chonky Cat
double your current Interest.

Cigarettes
Doesn't take space. Increase all Symbols by their base value, permanently. Then restock the store together with this Charm.

Clicker
+15% chance for the Symbols () to have the Repetition Modifier . Repetition : Scoring a symbol with this modifier retriggers Patterns containing this symbol.

Clover Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Clovers manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Clover Voucher
Doesn't take space. +4

CloverBell
Gain 3 Free Restocks at the store whenever you score both Clovers and Bells in a single spin.

Cloverfield
Lucky Charms on the table increase their resell value (discard value) by 1 at the end of every round.

Cloverpet
Symbols Multiplier +1 for every 5 you own.

Cloverpot
At the end of every deadline, earn 1 for every 3 you own.

Consolation Prize
Triggers Randomly (25%): This Charm triggers only if the current spin has no Patterns. Increase all Symbols by their base value, permanently. 2x | 2x | 3x | 3x | 5x | 5x | 7x

Corpse (Left Arm)
Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Corpse (Left Leg)
Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Corpse (Right Arm)
Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Corpse (Right Leg)
Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Cross
Triggered by Red Button (â–ˆ â–ˆ): Turn the Cross! Passive: Patterns Multiplier +0. When it turns up: Grow the passive bonus by 1 While it's down: +3% chance to score a . Consumes all charges when triggered. Recharges by 1 at the end of every round.

Crowbar
Doesn't take space. +3 free restock.

Crystal Skull
Whenever you see a , triple the value of Diamonds, Treasures and Sevens until the end of the round.

Crystal Sphere
+12% Chance for the Symbols () to have the Chain Modifier . Chain Modifier : Scoring a symbol with this modifier increases the value of its Pattern by the Pattern's base value, permanently.

D20
At the end of each round, replace all lucky Charms inside all drawers with new random ones.

D4
Triggers Randomly (30%): Rerolls all Symbols that are not inside a Pattern during the current spin.

D6
Restock the store for free at the end of every round.

Dark Lotus
Symbols Multiplier+X where X is equal to the total resell value (discard value) of all Charms on the table.

Dear Diary
+1 Options at the telephone.

Demon's Horn
Whenever a appears, Luck+10 on next spin of the same round.

Depression
The slot machine loses its spark - Spontaneous Luck at the slot machine is flattened to 0. (Lucky Charms can still grant Luck)

Diamond Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Diamonds manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Diesel Locomotive
Increase all Patterns by their base value permanently if the previous 3 spins had no reward. (1 , 1 , 1 , 2 , 3 , 4 , 4 , 7 , 7 , 8 , 10,)

Disc A
Every 7 spins, Patterns will repeat 1 more time.

Disc B
Every 7 spins, +7 Luck.

Disc C
Every 7 spins you will see the Patterns Zig & Zag .

Dung Beetle
Whenever you discard another Lucky Charm, the Dung Beetle increases all Symbols by their base value.

Dynamo
Triggers Randomly (40%): At the end of each round, chance of restoring a charge to all equipped Lucky Charms triggerable by the Red Button .

Electrician
+5% Chance for the Battery Modifier to be applied to any Symbol. Decrease by 1% at the end of every round. Discard at 0% Battery : Scoring a symbol with this modifier will restore 1 Charge to a random Charm triggered by the Red Button .

Electricity Meter
Every time you restock the store, recharge 1 to 1 random Charm triggerable by the Red Button you have equipped.

Eternity
Every time you score a , +1 Pattern Repetition until the end of the round.

Evil Deal
Double the chance of seeing a , but also double the Symbols Multiplier, the Patterns Multiplier, your Interest, the tickets you earn at the end of every round and deadline. At the begin of every deadline you earn 2 Free Restocks.

Expired Meds
Keeps the chance of manifesting the most valuable Symbol to 0%. In case of a tie, affects all Symbols in a tie.

Eye Jar
For every 3 consecutive spins where you score either Diamonds , Treasures or Sevens , next spin will have the "Eye" Pattern.

Eye of God
Whenever you score an eye Pattern , you earn again all coins earned from every during the run.

Fake Coin
Triggers randomly (10%): +1 extra spin, then Luck+4 for that spin.

Fidelity Card
Lucky Charms at the store cost 1 less.

Fortune Cookie
Doesn't take space. Restock the store with Charms that have "Luck" in their effect. If not enough are available, restocks the missing boxes with normal Charms.

Fortune Teller
+25% Chance for the Chain Modifier to be applied to any Symbol. Decrease by 5% at the end of every round. Discard at 0% Chain Modifier : Scoring a symbol with this modifier increases the value of its Pattern by the Pattern's base value, permanently.

Fruit Basket
Patterns with Fruits () trigger an additional time. Discard after 7 rounds.

Gabihbb'h
Whenever you see a , Symbols muliplier X2 until the end of the round.

Golden Bell
+20% Chance for Bells to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Cherry
+20% Chance for Cherries to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Clover
+20% Chance for Clovers to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Diamond
+20% Chance for Diamonds to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Horseshoe
Triggered by Red Button (â–ˆ â–ˆ): Any Charm with "Triggers Randomly" activates during the next spin, if possible. 10% Chance of discarding this Charm if you use it 5 or more times per round. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Golden Lemon
+20% Chance for Lemons to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Pepper
Triggers randomly (15%): Luck+0 for the current spin. Increase this Luck bonus by 4 for every skipped round on the previous deadline, until the end of the deadline.

Golden Seven
+20% Chance for Sevens to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Golden Treasure
+20% Chance for Treasures to have the Golden Modifier . Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Grandma's Purse
Interest increases by +15%, but decreases by 3% after every round. Discard this Charm when its bonus is 0.

Greedy King
+3% Chance for the Golden Modifier to be applied to any Symbol. Raises by 2% for every round skipped when completing a deadline (Max 25%). Golden Modifier : Scoring a symbol with this modifier increases the symbol by its base value, permanently. ( 2x | 2x | 3x | 3x | 5x | 5x | 7x)

Green Pepper
Triggers randomly (15%): Luck+7 for the current spin. Discard after 9 activations.

Halo
Whenever you obtain only 1 Pattern during a spin, all adjacent symbols transform into that Pattern's symbols.

Hamsa
Patterns trigger one more time in the first spin of a round.

Harbor
+20% Chance for any Treasure to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Holy Bible
If a is going to trigger, transforms it into normal Symbols. You then have a 50% chance of discarding this Charm.

Holy Spirit
Every time you score a , apply a random ' to all lucky Charms on the table.

Horseshoe
Charms with "Triggers Randomly" activate double more often.

Hourglass
Lasts 3 deadlines, then discard this Charm. At the end of each deadline gives as many as the deadlines left to this Charm.

Iron
+20% Chance for any Bell to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Jimbo
This effect is randomly generated:

Lemon Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Lemons manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Little Star
If the last spin didn't score any Patterns, the next one will grant a HOR-XL in the center.

Lost Briefcase
Doesn't take space. Immediately earn 30% of the debt amount.

Lost Wallet
Patterns multiplier +1 for every 15 you own.

Lucky Cat
Whenever 3+ Patterns trigger during a spin, you earn money equal to your current Interest.

Magical Tomato
Whenever you see a , fruit Patterns () will trigger an additional time until the end of the round.

Megaphone
All abilities that you pick at the telephone trigger one more time. -1 to Charms' space.

Midas Touch
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): During this round, all scored Symbols increase by their base value, permanently. ( 2x | 2x | 3x | 3x | 5x | 5x | 7x) Consumes all charges when triggered. Recharges by 1 at the end of every round.

Mushrooms
During every spin, increases all Symbols by their base value for every Pattern triggered after the second one. Resets at the end of every round.

Music Tape
Doesn't take space. Immediately gain 1 extra round for this deadline.

Naughty Dealer
+5% Chance for the Token Modifier to be applied to any Symbol. Raises by 1% every time you trigger 5+ Patterns during a spin (Max 25%). Token : Scoring a symbol with this modifier earns you half of your current Interest.

Necklace
Whenever you score only 1 Pattern with either Diamonds or Treasures , triggers it 2 additional times. The final trigger awards double the coins.

Necronomicon
Patterns Multiplier +2. +3% chance of seeing a .

Nose
If you see 3 spins without any Pattern with 5+ smybols, then next spin will have a Pattern picked between "Above" or "Below" .

Nuclear Button
All Lucky Charms triggered by the Red Button trigger one more time. -1 to Charms' space.

Number 1
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): During this round, all Patterns with yellow Symbols () will trigger an additional time. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Number 2
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): During this round, all Patterns with non-yellow Symbols () will trigger an additional time. Consumes all charges when triggered. Recharges by 1 at the end of every round.

One Trick Pony
Grants 1 jackpot next round at the slot machine. Then discard this Charm.

Ophanim Wheels
Every time you score a , next spin will have a Jackpot . (Jackpots can be accumulated.)
Pain Killers
If only 1 Pattern shows during a spin, transform its Symbols into the most valued Symbol.

Pareidolia
Whenever you see the "Eye" and no other Patterns during a spin, double the value of all Patterns permanently. ( )

Pentacle
Symbols Multiplier +1. This bonus grows by 1 whenever 5+ Patterns trigger during a spin.

Personal Trainer
+25% Chance for the Repetition Modifier to be applied to any Symbol. Decrease by 5% at the end of every round. Discard at 0% Repetition : Scoring a symbol with this modifier retriggers Patterns containing this symbol.

Photo Book
Doesn't take space. Restock the store with pictures of Symbols. If not enough are available, restocks the missing boxes with normal Charms.

Possessed Cell Phone
Triggered by Red Button (â–ˆ â–ˆ â–ˆ): Grants a next spin, from the 3rd deadline onwards. ( can be accumulated) Consumes all charges when triggered. Recharges by 1 at the end of every round.

Potato Battery
Whenever 2 spins in a row have no reward, recharge 1 to all Charms triggerable by the Red Button you have equipped

Property Certificate
Makes space for 2 more Lucky Charms.

Raging Capitalist
+5% Chance for the Ticket Modifier to be applied to any Symbol. Raises by 1% every time you buy a lucky Charm (Max 25%). Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Red Pepper
Triggers randomly (20%): Luck+5 for the current spin. Discard after 12 activations.

Red Shiny Rock
Triggered by Red Button (â–ˆ): Grants Luck+4 for the next spin. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Ring Bell
Triggered by Red Button (â–ˆ â–ˆ â–ˆ): Increase all Symbols by their base value, permanently. ( 2x | 2x | 3x | 3x | 5x | 5x | 7x) Consumes all charges when triggered. Recharges by 1 at the end of every round.

Ritual Bell
Whenever you see a , gain 3 Free Restocks

Rosary
Triggers randomly (35%): If a is going to trigger, transform it into normal Symbols.

Rotated Hamsa
Grants Luck+7 for the last spin of a round.

Rotten Pepper
Triggers randomly (10%): Luck+0 for the current spin. Whenever 3+ Patterns trigger during a spin, increase this bonus by 3 until the end of the deadline.

Sacred Heart
50% Chance for the Red Button of not consuming Charges when triggered.

Sardines
The resell value of this Charm is double the normal amount. A random comment on a video suggested we include some sardines. Welp, we added some Sardines!

Scratch and Hope
The most probable Symbol manifests more often (+1). In case of a tie, affects all Symbols in a tie.

Seven Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Sevens manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Sheep
+20% Chance for any Clover to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Ship
+20% Chance for Treasures to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Shoe
+20% Chance for any Cherry to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Shopping Cart
Symbols Multiplier+2 for every free restock you own. At the begin of every deadline, earn 1 free restock.

Skull
Goes on slot + cannot discard At the start of every deadline, spawn a random free Charm in any available drawer for every Corpse piece equipped. +5% Debt.

Stain
Whenever you see at least 1 Pattern with 4+ Symbols during a spin, increases all Patterns by their base value until the end of the round. (1 , 1 , 1 , 2 , 3 , 4 , 4 , 7 , 7 , 8 , 10,)

Steam Locomotive
Increase all Symbols by their base value permanently if the previous 3 spins had no reward. ( 2x | 2x | 3x | 3x | 5x | 5x | 7x)

Stone
+20% Chance for any Diamond to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Stonks
+5% to your Interest.

Super Capacitor
After every spin, for every fully charged Charm triggerable by the Red Button (and that is equipped), recharge 1 to another random Charm you have equipped.

Swole Cat
4 times your current Interest.

Tarot Deck
Symbols Multiplier +0 If a Lucky Charm triggers during a spin, raise this bonus by 1. If nothing triggers, reset this bonus.

The Blood
+15% Chance for to have the Repetition Modifier . +5% Chance for to have the Battery Modifier . 15% Chance for to have the Chain Modifier .

The Body
+15% Chance for to have the Token Modifier . +15% Chance for to have the Ticket Modifier . 15% Chance for to have the Golden Modifier .

The Collector
Patterns Multiplier+1 for every Charm with a Trait you have equipped.

Thief
+20% Chance for any Seven to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Thimble
+20% Chance for any Clover to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Toy Train
Luck+5 on next spin if the previous 2 had no reward. +2 extra Luck for every in sequence activation after the first one.

Treasure Picture
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): Treasures manifest more often (+2) for the rest of the current deadline. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Tuba Hat
+20% Chance for any Seven to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Very Big Mushroom
Whenever 15+ Patterns trigger during a spin, double the value of all Symbols until the end of the deadline.

Vine's Soup
Whenever 5+ Patterns trigger during a spin, double the value of all Symbols until the end of the round.

Voicemail
Symbols Multiplier+1 for every "Reroll" performed at the telephone during the run.

Vorago
Whenever you discard a Charm from the table, ban it. When you discard Vorago, unban that Charm, respawn it, and equip it immediately. Vorago can only ban 1 Charm at any given time.

Weird Clock
Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ): Gain 1 extra round for this deadline. If you trigger this Charm 5+ times during a single deadline, discard it. Consumes all charges when triggered. Recharges by 1 at the end of every round.

Wheat
+20% Chance for any Bell to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.

Wheelbarrow
+20% Chance for any Lemon to have the Ticket Modifier . Ticket Modifier : Scoring a symbol with this modifier earns you 1 .

Wood
+35% Chance for any Cherry to have the Token Modifier . Token : Scoring a symbol with this modifier earns you half of your current Interest.