CloverDex

Discover all 160 Lucky Charms with detailed effects, unlock conditions, and strategies

7 Sins Stone

7 Sins Stone

Legendary
Cost: 2 Coin

If you see 7 "Sevens" seven in a single spin, turns them all into golden Sevens modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently. (seven +7x coin)

Unlock Condition

Unlockable by scoring a modified Seven seven, 7 times in a single run.

AA Batteries

AA Batteries

Rare
Cost: 3 Coin

+6% Chance for the Symbols (cloverbell) to have the Battery Modifier modifier_battery. Battery modifier_battery: Scoring a symbol with this modifier will restore 1 Charge energy to a random Charm triggered by the Red Button red_button.

Unlock Condition

Unlockable by opening 1 drawer and dying.

Abstract Painting

Abstract Painting

Rare
Cost: 2 Coin

Whenver you see at least 1 Pattern with 5+ Symbols during a spin, double the value of all Patterns until the end of the round. (pattern_hor, pattern_ver, pattern_diag, pattern_hor_l, pattern_hor_xl, pattern_zig, pattern_zag, pattern_above, pattern_below, pattern_eye, pattern_jackpot )

Unlock Condition

Unlockable by opening 4 drawers and dying.

Abyssu

Abyssu

Rare
Cost: 3 Coin

Whenever you buy a Charm with "Doesn't take space", ban it. When you discard Abyssu, unban that Charm and instantly activate it. Abyssu can only ban 1 Charm at any given time.

Unlock Condition

Unlockable by buying 100 Charms with "Doesn't take space".

Ace of Clubs

Ace of Clubs

Common
Cost: 3 Coin

Raise Clovers and Bells by their base value ( clover 3x coin | bell 3x coin ) permanently for every 3 Tickets you spend at the store.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Ace of Diamonds

Ace of Diamonds

Common
Cost: 3 Coin

Every time you score at least 1 Pattern of 4+ Symbols, raise Diamonds and Treasures by their base value ( diamond 5x coin | treasure 5x coin ) permanently.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Ace of Hearts

Ace of Hearts

Common
Cost: 3 Coin

Whenever 3+ Patterns trigger during a spin, raise all fruits by their base value ( lemon 2x coin | cherry 2x coin ) permanently.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Ace of Spades

Ace of Spades

Common
Cost: 3 Coin

Raise the Seven by its base value ( seven 7x coin ) permanently every time 7 lucky Charms trigger during one or more rounds.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Adam's Ribcage

Adam's Ribcage

Legendary
Cost: 0 Coin

Every time you score a nineninenine, double the Patterns Multiplier until the end of the round.

Unlock Condition

Spawn this lucky Charm through a phone call.

Ancient Coin

Ancient Coin

Common
Cost: 1 Coin

red_button Triggered by Red Button (â–ˆ)energy: After the next spin, you gain 1 extra spin with Luck +7. For every round, 15% chance of discarding this Charm after the 3rd use. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by triggering the Fake Coin 100 times.

Angel's Hand

Angel's Hand

Legendary
Cost: 0 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ)energy: Add a random Pattern of size 2 (pattern_hor_spattern_ver_spattern_diag_s) to your Patterns until the end of the round. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Spawn this lucky Charm through a phone call.

Ankh

Ankh

Rare
Cost: 2 Coin

When you are about to die you get 2 extra rounds! Then discard this Charm.

Unlock Condition

Unlockable by dying 3 times.

Baphomet

Baphomet

Legendary
Cost: 3 Coin

Whenever a sixsixsix appears, doubles the value of the Patterns "Above" pattern_above and "Below" pattern_below, permanently.

Unlock Condition

Unlockable by triggering "Above" pattern_above and/or "Below" pattern_below sixsixsix times.

Barathrum

Barathrum

Rare
Cost: 6 Coin

Whenever you pick a phone ability, ban it. When you discard Barathrum, unban that phone ability and trigger it again. Barathrum can only ban 1 ability at any given time.

Unlock Condition

Unlockable by picking 100 abilities at the phone.

Bell Pepper

Bell Pepper

Rare
Cost: 3 Coin

Triggers randomly (10%): Luck+0 for the current spin. Increase this bonus by 2 for every restock done in this deadline, till the end of the deadline.

Unlock Condition

Unlockable by scoring 30 jackpots pattern_jackpot with Clovers clover or Bells bell.

Bell Picture

Bell Picture

Uncommon
Cost: 3 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Bells manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Book of Shadows

Book of Shadows

Rare
Cost: 2 Coin

+1.5% chance of seeing a sixsixsix. Whenever you see a sixsixsix you gain +3 spins, then +2, then +1, then +0. Resets to +3 at round end.

Unlock Condition

Unlockable by seeing a sixsixsix on the last spin of a round.

Bricks

Bricks

Common
Cost: 1 Coin

+35% Chance for any Lemon lemon to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 50 modified Lemons .

Broken Calculator

Broken Calculator

Uncommon
Cost: 3 Coin

Triggers Randomly (35%): Patterns trigger 1 more time for this spin.

Unlock Condition

Unlockable by opening 4 drawers and dying.

Calendar

Calendar

Uncommon
Cost: 3 Coin

Whenever you end a deadline, the calendar increases all Symbols by their base value for each round skipped in that deadline +1.

Unlock Condition

Unlockable by skipping 30 rounds.

Car

Car

Rare
Cost: 3 Coin

+20% Chance for any Diamond diamond to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 1000 modified Diamonds .

Car Battery

Car Battery

Common
Cost: 2 Coin

Doesn't take space. Immediately restore all charges energy on all equipped Lucky Charms triggerable by the Red Button red_button.

Unlock Condition

Unlockable by effectively using the Red Button red_button 1 time.

Cardboard House

Cardboard House

Common
Cost: 2 Coin

Doesn't take space. Makes space for 1 more Lucky Charm! This Charm will not show up again after usage.

Unlock Condition

Unlockable by equipping the property certificate.

Cat Food

Cat Food

Common
Cost: 4 Coin

+2 spins per round.

Unlock Condition

Base Set.

Channeler of Fortune

Channeler of Fortune

Uncommon
Cost: 3 Coin

Luck+7 whenever 5 Charms trigger during a round.

Unlock Condition

Unlockable by buying Peppers 100 times.

Chastity Belt

Chastity Belt

Rare
Cost: 3 Coin

Patterns Multiplier+1 for every time you did not pick an ability during a Red Call at the telephone.

Unlock Condition

Unlockable by picking up the telephone and not picking any ability until the end of the deadline.

Cherry Picture

Cherry Picture

Common
Cost: 2 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Cherries manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Chonky Cat

Chonky Cat

Uncommon
Cost: 2 Coin

Whenever 7+ Patterns trigger during a spin, you earn money equal to double your current Interest.

Unlock Condition

Unlockable by triggering the Lucky Cat 50 times.

Cigarettes

Cigarettes

Common
Cost: 3 Coin

Doesn't take space. Increase all Symbols by their base value, permanently. Then restock the store together with this Charm.

Unlock Condition

Unlockable by opening 3 drawers and dying.

Clicker

Clicker

Uncommon
Cost: 3 Coin

+15% chance for the Symbols (lemoncherry) to have the Repetition Modifier modifier_repetition. Repetition modifier_repetition: Scoring a symbol with this modifier retriggers Patterns containing this symbol.

Unlock Condition

Unlockable by opening 1 drawer and dying.

Clover Picture

Clover Picture

Uncommon
Cost: 3 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Clovers manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Clover Voucher

Clover Voucher

Common
Cost: 2 Coin

Doesn't take space. +4 ticket

Unlock Condition

Base Set.

CloverBell

CloverBell

Rare
Cost: 1 Coin

Gain 3 Free Restocks at the store whenever you score both Clovers clover and Bells bell in a single spin.

Unlock Condition

Unlockable by restocking the store manually 30 times in a single run.

Cloverfield

Cloverfield

Uncommon
Cost: 3 Coin

Lucky Charms on the table increase their resell value ticket (discard value) by 1 at the end of every round.

Unlock Condition

Unlockable by discarding 50 Charms.

Cloverpet

Cloverpet

Rare
Cost: 1 Coin

Symbols Multiplier +1 ticket for every 5 ticket you own.

Unlock Condition

Base Set.

Cloverpot

Cloverpot

Uncommon
Cost: 2 Coin

At the end of every deadline, earn 1 ticket for every 3 ticket you own.

Unlock Condition

Base Set.

Consolation Prize

Consolation Prize

Common
Cost: 2 Coin

Triggers Randomly (25%): This Charm triggers only if the current spin has no Patterns. Increase all Symbols by their base value, permanently. lemon 2x coin | cherry 2x coin | clover 3x coin | bell 3x coin | diamond 5x coin| treasure 5x coin | seven 7x coin

Unlock Condition

Unlockable by opening the door with the Memory Card "Delusions of Grandeur".

Corpse (Left Arm)

Corpse (Left Arm)

Legendary
Cost: 0 Coin

Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Unlock Condition

Base Set.

Corpse (Left Leg)

Corpse (Left Leg)

Legendary
Cost: 0 Coin

Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Unlock Condition

Base Set.

Corpse (Right Arm)

Corpse (Right Arm)

Legendary
Cost: 0 Coin

Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Unlock Condition

Base Set.

Corpse (Right Leg)

Corpse (Right Leg)

Legendary
Cost: 0 Coin

Goes on slot + cannot discard +5% Debt. If this piece is inside a drawer at the end of any deadline, discard it.

Unlock Condition

Base Set.

Cross

Cross

Legendary
Cost: 4 Coin

red_buttonTriggered by Red Button (â–ˆ â–ˆ)energy: Turn the Cross! Passive: Patterns Multiplier +0. When it turns up: Grow the passive bonus by 1 While it's down: +3% chance to score a sixsixsix. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by effectively using the Red Button red_button 100 times.

Crowbar

Crowbar

Uncommon
Cost: 2 Coin

Doesn't take space. +3 free restock.

Unlock Condition

Unlockable by opening 3 drawers and dying.

Crystal Skull

Crystal Skull

Uncommon
Cost: 2 Coin

Whenever you see a sixsixsix, triple the value of Diamonds diamond, Treasures treasure and Sevens seven until the end of the round.

Unlock Condition

Unlockable by losing 1 million to the sixsixsix in a single spin.

Crystal Sphere

Crystal Sphere

Uncommon
Cost: 3 Coin

+12% Chance for the Symbols (diamondtreasureseven) to have the Chain Modifier modifier_chain. Chain Modifier modifier_chain: Scoring a symbol with this modifier increases the value of its Pattern by the Pattern's base value, permanently.

Unlock Condition

Unlockable by opening 1 drawer and dying.

D20

D20

Rare
Cost: 5 Coin

At the end of each round, replace all lucky Charms inside all drawers with new random ones.

Unlock Condition

Unlockable by opening 4 drawers and dying.

D4

D4

Common
Cost: 2 Coin

Triggers Randomly (30%): Rerolls all Symbols that are not inside a Pattern during the current spin.

Unlock Condition

Unlockable by opening 1 drawer and dying.

D6

D6

Rare
Cost: 2 Coin

Restock the store for free at the end of every round.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Dark Lotus

Dark Lotus

Legendary
Cost: 3 Coin

Symbols Multiplier+X where X is equal to the total resell value ticket (discard value) of all Charms on the table.

Unlock Condition

Unlockable by discarding 200 Charms.

Dear Diary

Dear Diary

Common
Cost: 2 Coin

+1 Options at the telephone.

Unlock Condition

Unlockable by opening 1 drawer and dying.

Demon's Horn

Demon's Horn

Uncommon
Cost: 2 Coin

Whenever a sixsixsix appears, Luck+10 on next spin of the same round.

Unlock Condition

Unlockable by seeing the sixsixsix 3 times in a single run.

Depression

Depression

Legendary
Cost: 1 Coin

The slot machine loses its spark - Spontaneous Luck at the slot machine is flattened to 0. (Lucky Charms can still grant Luck)

Unlock Condition

Unlockable by opening the door once.

Diamond Picture

Diamond Picture

Uncommon
Cost: 4 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Diamonds manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Diesel Locomotive

Diesel Locomotive

Rare
Cost: 2 Coin

Increase all Patterns by their base value permanently if the previous 3 spins had no reward. (pattern_hor 1, pattern_ver 1, pattern_diag 1, pattern_hor_l 2, pattern_hor_xl 3, pattern_zig 4, pattern_zag 4, pattern_above 7, pattern_below 7, pattern_eye 8, pattern_jackpot 10 )

Unlock Condition

Unlockable by opening the door once.

Disc A

Disc A

Common
Cost: 1 Coin

Every 7 spins, Patterns will repeat 1 more time.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Disc B

Disc B

Common
Cost: 1 Coin

Every 7 spins, +7 Luck.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Disc C

Disc C

Common
Cost: 1 Coin

Every 7 spins you will see the Patterns Zig pattern_zig & Zag pattern_zag.

Unlock Condition

Unlockable by opening 2 drawers and dying.

Dung Beetle

Dung Beetle

Legendary
Cost: 5 Coin

Whenever you discard another Lucky Charm, the Dung Beetle increases all Symbols by their base value.

Unlock Condition

Unlockable by dicarding 300 Charms.

Dynamo

Dynamo

Common
Cost: 2 Coin

Triggers Randomly (40%): At the end of each round, chance of restoring a charge energy to all equipped Lucky Charms triggerable by the Red Button red_button.

Unlock Condition

Unlockable by recharging a total of 50 charges energy to one or more Charms triggerable by the Red Button red_button.

Electrician

Electrician

Rare
Cost: 3 Coin

+5% Chance for the Battery Modifier modifier_battery to be applied to any Symbol. Decrease by 1% at the end of every round. Discard at 0% Battery modifier_battery: Scoring a symbol with this modifier will restore 1 Charge to a random Charm triggered by the Red Button .

Unlock Condition

Unlockable by scoring 15 modified / in a single run.

Electricity Meter

Electricity Meter

Legendary
Cost: 4 Coin

Every time you restock the store, recharge 1 energy to 1 random Charm triggerable by the Red Button red_button you have equipped.

Unlock Condition

Unlockable by effectively using the Red Button 50 times.

Eternity

Eternity

Legendary
Cost: 0 Coin

Every time you score a nineninenine, +1 Pattern Repetition until the end of the round.

Unlock Condition

Spawn this lucky Charm through a phone call.

Evil Deal

Evil Deal

Rare
Cost: 50 Coin

Double the chance of seeing a sixsixsix, but also double the Symbols Multiplier, the Patterns Multiplier, your Interest, the tickets you earn at the end of every round and deadline. At the begin of every deadline you earn 2 Free Restocks.

Unlock Condition

Unlockable by increasing sixsixsix chances to at least 7%.

Expired Meds

Expired Meds

Uncommon
Cost: 1 Coin

Keeps the chance of manifesting the most valuable Symbol to 0%. In case of a tie, affects all Symbols in a tie.

Unlock Condition

Unlockable by increasing a Symbol's own value to 1000+.

Eye Jar

Eye Jar

Rare
Cost: 2 Coin

For every 3 consecutive spins where you score either Diamonds diamond, Treasures treasure or Sevens seven, next spin will have the "Eye" pattern_eye Pattern.

Unlock Condition

Unlockable by opening the door once.

Eye of God

Eye of God

Legendary
Cost: 0 Coin

Whenever you score an eye Pattern pattern_eye, you earn again all coins earned from every nineninenine during the run.

Unlock Condition

Spawn this lucky Charm through a phone call.

Fake Coin

Fake Coin

Common
Cost: 1 Coin

Triggers randomly (10%): +1 extra spin, then Luck+4 for that spin.

Unlock Condition

Base Set.

Fidelity Card

Fidelity Card

Uncommon
Cost: 2 Coin

Lucky Charms at the store cost 1 less.

Unlock Condition

Unlockable by opening 4 drawers and dying.

Fortune Cookie

Fortune Cookie

Common
Cost: 1 Coin

Doesn't take space. Restock the store with Charms that have "Luck" in their effect. If not enough are available, restocks the missing boxes with normal Charms.

Unlock Condition

Unlockable by buying Peppers 10 times.

Fortune Teller

Fortune Teller

Rare
Cost: 3 Coin

+25% Chance for the Chain Modifier modifier_chain to be applied to any Symbol. Decrease by 5% at the end of every round. Discard at 0% Chain Modifier modifier_chain: Scoring a symbol with this modifier increases the value of its Pattern by the Pattern's base value, permanently.

Unlock Condition

Unlockable by scoring 15 modified diamond/treasure/seven in a single run.

Fruit Basket

Fruit Basket

Rare
Cost: 4 Coin

Patterns with Fruits (lemoncherry) trigger an additional time. Discard after 7 rounds.

Unlock Condition

Unlockable by scoring 7 Patterns with fruits (lemoncherry) in a single run.

Gabihbb'h

Gabihbb'h

Uncommon
Cost: 2 Coin

Whenever you see a sixsixsix, Symbols muliplier X2 until the end of the round.

Unlock Condition

Unlockable by losing 100 million to the sixsixsix in a single run.

Golden Bell

Golden Bell

Uncommon
Cost: 3 Coin

+20% Chance for Bells bell to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Cherry

Golden Cherry

Rare
Cost: 3 Coin

+20% Chance for Cherries cherry to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Clover

Golden Clover

Uncommon
Cost: 3 Coin

+20% Chance for Clovers clover to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Diamond

Golden Diamond

Common
Cost: 2 Coin

+20% Chance for Diamonds diamond to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Horseshoe

Golden Horseshoe

Legendary
Cost: 4 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ)energy: Any Charm with "Triggers Randomly" activates during the next spin, if possible. 10% Chance of discarding this Charm if you use it 5 or more times per round. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by buying the Horseshoe 7 times.

Golden Lemon

Golden Lemon

Rare
Cost: 3 Coin

+20% Chance for Lemons lemon to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Pepper

Golden Pepper

Rare
Cost: 2 Coin

Triggers randomly (15%): Luck+0 for the current spin. Increase this Luck bonus by 4 for every skipped round on the previous deadline, until the end of the deadline.

Unlock Condition

Unlockable by scoring 30 jackpots pattern_jackpot with Diamonds diamond, Treasures treasure or Sevens seven.

Golden Seven

Golden Seven

Common
Cost: 1 Coin

+20% Chance for Sevens seven to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Golden Treasure

Golden Treasure

Common
Cost: 2 Coin

+20% Chance for Treasures treasure to have the Golden Modifier modifier_golden. Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently.

Unlock Condition

Base Set.

Grandma's Purse

Grandma's Purse

Common
Cost: 2 Coin

Interest increases by +15%, but decreases by 3% after every round. Discard this Charm when its bonus is 0.

Unlock Condition

Base Set.

Greedy King

Greedy King

Rare
Cost: 3 Coin

+3% Chance for the Golden Modifier modifier_golden to be applied to any Symbol. Raises by 2% for every round skipped when completing a deadline (Max 25%). Golden Modifier modifier_golden: Scoring a symbol with this modifier increases the symbol by its base value, permanently. ( lemon 2x coin | cherry 2x coin | clover 3x coin | bell 3x coin | diamond 5x coin| treasure 5x coin | seven 7x coin )

Unlock Condition

Unlockable by scoring 30 times any modified diamondtreasureseven in a single run.

Green Pepper

Green Pepper

Common
Cost: 2 Coin

Triggers randomly (15%): Luck+7 for the current spin. Discard after 9 activations.

Unlock Condition

Base Set.

Halo

Halo

Legendary
Cost: 0 Coin

Whenever you obtain only 1 Pattern during a spin, all adjacent symbols transform into that Pattern's symbols.

Unlock Condition

Spawn this lucky Charm through a phone call.

Hamsa

Hamsa

Uncommon
Cost: 2 Coin

Patterns trigger one more time in the first spin of a round.

Unlock Condition

Unlockable by triggering the other Hamsa 100 times.

Harbor

Harbor

Uncommon
Cost: 2 Coin

+20% Chance for any Treasure treasure to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 1000 modified Treasures .

Holy Bible

Holy Bible

Common
Cost: 1 Coin

If a sixsixsix is going to trigger, transforms it into normal Symbols. You then have a 50% chance of discarding this Charm.

Unlock Condition

Base Set.

Holy Spirit

Holy Spirit

Legendary
Cost: 0 Coin

Every time you score a nineninenine, apply a random Trait to all lucky Charms on the table.

Unlock Condition

Spawn this lucky Charm through a phone call.

Horseshoe

Horseshoe

Common
Cost: 3 Coin

Charms with "Triggers Randomly" activate double more often.

Unlock Condition

Base Set.

Hourglass

Hourglass

Common
Cost: 1 Coin

Lasts 3 deadlines, then discard this Charm. At the end of each deadline gives as many ticket as the deadlines left to this Charm.

Unlock Condition

Base Set.

Iron

Iron

Common
Cost: 2 Coin

+20% Chance for any Bell bell to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 50 modified Bells .

Jimbo

Jimbo

Rare
Cost: 5 Coin

Jimbo is randomly generated in that it takes its effects from a predefined list at random. All instances of Jimbo will always have one downside and two upsides, with the downside being the first effect listed. The following is a list of possible effects for Jimbo. Downsides:sixsixsix Chance +1.5%sixsixsix Chance +3.0%-2 Spins per Round (minimum 1)-3 Spins per Round (minimum 1)Discard me after 3 RoundsDiscard me after 5 RoundsUpsides:All Patterns will trigger an additional time.+5% to your interest.Symbols Multiplier +5Patterns Multiplier +3+3 Ticket.webp at the end of every Deadline.Luck+5 for the first Spin of every Round.+2 Spins per Round.lemoncherry manifest more often (+2).cloverbell manifest more often (+2).diamondtreasure manifest more often (+2).seven's manifest more often (+2).+2 Free Restock when a Deadline Begins.

Unlock Condition

Unlockable by opening 4 drawers and dying.

Lemon Picture

Lemon Picture

Common
Cost: 2 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Lemons manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Little Star

Little Star

Common
Cost: 3 Coin

If the last spin didn't score any Patterns, the next one will grant a HOR-XL pattern_hor_xl in the center.

Unlock Condition

Unlockable by scoring a Jackpot 10 times.

Lost Briefcase

Lost Briefcase

Common
Cost: 2 Coin

Doesn't take space. Immediately earn 30% of the debt amount.

Unlock Condition

Base Set.

Lost Wallet

Lost Wallet

Common
Cost: 1 Coin

Patterns multiplier +1 for every 15 ticket you own.

Unlock Condition

Unlockable by owning 30+ .

Lucky Cat

Lucky Cat

Common
Cost: 1 Coin

Whenever 3+ Patterns trigger during a spin, you earn money equal to your current Interest.

Unlock Condition

Base Set.

Magical Tomato

Magical Tomato

Rare
Cost: 3 Coin

Whenever you see a sixsixsix, fruit Patterns (lemoncherry) will trigger an additional time until the end of the round.

Unlock Condition

Unlockable by losing 1 million to the in a single run.

Megaphone

Megaphone

Legendary
Cost: 7 Coin

All abilities that you pick at the telephone trigger one more time. -1 to Charms' space.

Unlock Condition

Base Set.

Midas Touch

Midas Touch

Rare
Cost: 3 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: During this round, all scored Symbols increase by their base value, permanently. ( lemon 2x coin | cherry 2x coin | clover 3x coin | bell 3x coin | diamond 5x coin | treasure 5x coin | seven 7x coin ) Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by increasing a Symbol's own value to 1000+.

Mushrooms

Mushrooms

Common
Cost: 2 Coin

During every spin, increases all Symbols by their base value for every Pattern triggered after the second one. Resets at the end of every round.

Unlock Condition

Base Set.

Music Tape

Music Tape

Legendary
Cost: 5 Coin

Doesn't take space. Immediately gain 1 extra round for this deadline.

Unlock Condition

Unlockable by opening the door once.

Naughty Dealer

Naughty Dealer

Rare
Cost: 3 Coin

+5% Chance for the Token Modifier modifier_token to be applied to any Symbol. Raises by 1% every time you trigger 5+ Patterns during a spin (Max 25%). Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 30 times any modified (lemoncherry) in a single run.

Necklace

Necklace

Rare
Cost: 1 Coin

Whenever you score only 1 Pattern with either Diamonds diamond or Treasures treasure, triggers it 2 additional times. The final trigger awards double the coins.

Unlock Condition

Unlockable by scoring a Pattern with exactly 5 Diamonds diamond or 5 Treasures treasure.

Necronomicon

Necronomicon

Uncommon
Cost: 3 Coin

Patterns Multiplier +2. +3% chance of seeing a sixsixsix.

Unlock Condition

Unlockable by seeing the sixsixsix 5 times in a single run.

Nose

Nose

Uncommon
Cost: 3 Coin

If you see 3 spins without any Pattern with 5+ smybols, then next spin will have a Pattern picked between "Above" pattern_above or "Below" pattern_below .

Unlock Condition

Unlockable by opening the door once.

Nuclear Button

Nuclear Button

Legendary
Cost: 4 Coin

All Lucky Charms triggered by the Red Button red_button trigger one more time. -1 to Charms' space.

Unlock Condition

Unlockable by effectively using the Red Button red_button 3 times in a single run.

Number 1

Number 1

Rare
Cost: 3 Coin

Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): During this round, all Patterns with yellow Symbols (lemonbelltreasureseven) will trigger an additional time. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by taking a leak.

Number 2

Number 2

Rare
Cost: 3 Coin

Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ): During this round, all Patterns with non-yellow Symbols (cherrycloverdiamond) will trigger an additional time. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by taking a dump.

One Trick Pony

One Trick Pony

Rare
Cost: 2 Coin

Grants 1 jackpot next round at the slot machine. Then discard this Charm.

Unlock Condition

Unlockable by dying 5 times.

Ophanim Wheels

Ophanim Wheels

Legendary
Cost: 0 Coin

Every time you score a nineninenine, next spin will have a Jackpot pattern_jackpot. (Jackpots can be accumulated.)

Unlock Condition

Spawn this lucky Charm through a phone call.

Pain Killers

Pain Killers

Rare
Cost: 3 Coin

If only 1 Pattern shows during a spin, transform its Symbols into the most valued Symbol.

Unlock Condition

Unlockable by seeing 1 single Pattern per spin, 50 times.

Pareidolia

Pareidolia

Rare
Cost: 2 Coin

Whenever you see the "Eye" pattern_eye and no other Patterns during a spin, double the value of all Patterns permanently. (pattern_hor, pattern_ver, pattern_diag, pattern_hor_l, pattern_hor_xl, pattern_zig, pattern_zag, pattern_above, pattern_below, pattern_eye, pattern_jackpot )

Unlock Condition

Unlockable by opening the door once.

Pentacle

Pentacle

Uncommon
Cost: 3 Coin

Symbols Multiplier +1. This bonus grows by 1 whenever 5+ Patterns trigger during a spin.

Unlock Condition

Base Set.

Personal Trainer

Personal Trainer

Rare
Cost: 3 Coin

+25% Chance for the Repetition Modifier modifier_repetition to be applied to any Symbol. Decrease by 5% at the end of every round. Discard at 0% Repetition modifier_repetition: Scoring a symbol with this modifier retriggers Patterns containing this symbol.

Unlock Condition

Unlockable by scoring 15 modified (lemoncherry) in a single run.

Photo Book

Photo Book

Common
Cost: 1 Coin

Doesn't take space. Restock the store with pictures of Symbols. If not enough are available, restocks the missing boxes with normal Charms.

Unlock Condition

Unlockable by buying pictures of Symbols 50 times.

Possessed Cell Phone

Possessed Cell Phone

Rare
Cost: 1 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ)energy: Grants a sixsixsix next spin, from the 3rd deadline onwards. ( can be accumulated) Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by increasing sixsixsix chances to at least 7%

Potato Battery

Potato Battery

Rare
Cost: 1 Coin

Whenever 2 spins in a row have no reward, recharge 1 energy to all Charms triggerable by the Red Button red_button you have equipped

Unlock Condition

Unlockable by opening the door once.

Property Certificate

Property Certificate

Uncommon
Cost: 2 Coin

Makes space for 2 more Lucky Charms.

Unlock Condition

Unlockable by increasing space on the table by 1.

Raging Capitalist

Raging Capitalist

Rare
Cost: 3 Coin

+5% Chance for the Ticket Modifier modifier_ticket to be applied to any Symbol. Raises by 1% every time you buy a lucky Charm (Max 25%). Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 30 times any modified cloverbell in a single run.

Red Pepper

Red Pepper

Common
Cost: 1 Coin

Triggers randomly (20%): Luck+5 for the current spin. Discard after 12 activations.

Unlock Condition

Base Set.

Red Shiny Rock

Red Shiny Rock

Common
Cost: 1 Coin

red_button Triggered by Red Button (â–ˆ)energy: Grants Luck+4 for the next spin. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by buying 2 Peppers in a single run.

Ring Bell

Ring Bell

Common
Cost: 3 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ)energy: Increase all Symbols by their base value, permanently. ( lemon 2x coin | cherry 2x coin | clover 3x coin | bell 3x coin | diamond 5x coin| treasure 5x coin | seven 7x coin ) Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by increasing a Symbol's own value to 1000+.

Ritual Bell

Ritual Bell

Common
Cost: 1 Coin

Whenever you see a sixsixsix, gain 3 Free Restocks

Unlock Condition

Unlockable by losing 1 million to the sixsixsix in a single run.

Rosary

Rosary

Common
Cost: 1 Coin

Triggers randomly (35%): If a sixsixsix is going to trigger, transform it into normal Symbols.

Unlock Condition

Unlockable by triggering the bible 10 times.

Rotated Hamsa

Rotated Hamsa

Common
Cost: 3 Coin

Grants Luck+7 for the last spin of a round.

Unlock Condition

Base Set.

Rotten Pepper

Rotten Pepper

Rare
Cost: 2 Coin

Triggers randomly (10%): Luck+0 for the current spin. Whenever 3+ Patterns trigger during a spin, increase this bonus by 3 until the end of the deadline.

Unlock Condition

Unlockable by scoring 20 Jackpots pattern_jackpot with fruits (lemoncherry).

Sacred Heart

Sacred Heart

Legendary
Cost: 0 Coin

50% Chance for the Red Button red_button of not consuming Charges energy when triggered.

Unlock Condition

Spawn this lucky Charm through a phone call.

Sardines

Sardines

Legendary
Cost: 1 Coin

The resell value of this Charm is double the normal amount. A random comment on a video suggested we include some sardines. Welp, we added some Sardines!

Unlock Condition

Unlockable by discarding 200 Charms.

Scratch and Hope

Scratch and Hope

Legendary
Cost: 5 Coin

The most probable Symbol manifests more often (+1). In case of a tie, affects all Symbols in a tie.

Unlock Condition

Unlockable by buying pictures of Symbols 25 times.

Seven Picture

Seven Picture

Rare
Cost: 4 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Sevens manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Sheep

Sheep

Uncommon
Cost: 2 Coin

+20% Chance for any Clover clover to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 500 modified Clover .

Ship

Ship

Rare
Cost: 3 Coin

+20% Chance for Treasures treasure to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 1000 modified Treasures .

Shoe

Shoe

Rare
Cost: 4 Coin

+20% Chance for any Cherry cherry to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 500 modified Cherries .

Shopping Cart

Shopping Cart

Rare
Cost: 3 Coin

Symbols Multiplier+2 for every free restock you own. At the begin of every deadline, earn 1 free restock.

Unlock Condition

Unlockable by opening 3 drawers and dying.

Skull

Skull

Common
Cost: 1 Coin

Goes on slot + cannot discard At the start of every deadline, spawn a random free Charm in any available drawer for every Corpse piece equipped. +5% Debt.

Unlock Condition

Base Set.

Stain

Stain

Common
Cost: 1 Coin

Whenever you see at least 1 Pattern with 4+ Symbols during a spin, increases all Patterns by their base value until the end of the round. (pattern_hor 1, pattern_ver 1, pattern_diag 1, pattern_hor_l 2, pattern_hor_xl 3, pattern_zig 4, pattern_zag 4, pattern_above 7, pattern_below 7, pattern_eye 8, pattern_jackpot 10 )

Unlock Condition

Base Set.

Steam Locomotive

Steam Locomotive

Rare
Cost: 2 Coin

Increase all Symbols by their base value permanently if the previous 3 spins had no reward. ( lemon 2x coin | cherry 2x coin | clover 3x coin | bell 3x coin | diamond 5x coin| treasure 5x coin | seven 7x coin )

Unlock Condition

Unlockable by opening the door once.

Stone

Stone

Uncommon
Cost: 2 Coin

+20% Chance for any Diamond diamond to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 1000 modified Diamonds .

Stonks

Stonks

Common
Cost: 2 Coin

+5% to your Interest.

Unlock Condition

Base Set.

Super Capacitor

Super Capacitor

Uncommon
Cost: 4 Coin

After every spin, for every fully charged energy Charm triggerable by the Red Button red_button (and that is equipped), recharge 1 energy to another random Charm you have equipped.

Unlock Condition

Unlockable by recharging a total of 200 charges to one or more Charms triggerable by the Red Button red_button.

Swole Cat

Swole Cat

Legendary
Cost: 3 Coin

Whenever 15+ Patterns trigger during a spin, you earn money equal to 4 times your current Interest.

Unlock Condition

Unlockable by triggering the Chonky Cat 25 times.

Tarot Deck

Tarot Deck

Rare
Cost: 2 Coin

Symbols Multiplier +0 If a Lucky Charm triggers during a spin, raise this bonus by 1. If nothing triggers, reset this bonus.

Unlock Condition

Base Set.

The Blood

The Blood

Legendary
Cost: 0 Coin

+15% Chance for lemoncherry to have the Repetition Modifier modifier_repetition. +5% Chance for cloverbell to have the Battery Modifier modifier_battery. 15% Chance for diamondtreasureseven to have the Chain Modifier modifier_chain.

Unlock Condition

Spawn this lucky Charm through a phone call.

The Body

The Body

Legendary
Cost: 0 Coin

+15% Chance for lemoncherry to have the Token Modifier modifier_token. +15% Chance for cloverbell to have the Ticket Modifier modifier_ticket. 15% Chance for diamondtreasureseven to have the Golden Modifier modifier_golden.

Unlock Condition

Spawn this lucky Charm through a phone call.

The Collector

The Collector

Legendary
Cost: 3 Coin

Patterns Multiplier+1 for every Charm with a Trait you have equipped.

Unlock Condition

Unlockable by discovering all memory cards.

Thief

Thief

Uncommon
Cost: 2 Coin

+20% Chance for any Seven seven to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 1000 modified Sevens .

Thimble

Thimble

Common
Cost: 2 Coin

+20% Chance for any Clover clover to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 50 modified Clover .

Toy Train

Toy Train

Common
Cost: 1 Coin

Luck+5 on next spin if the previous 2 had no reward. +2 extra Luck for every in sequence activation after the first one.

Unlock Condition

Base Set.

Treasure Picture

Treasure Picture

Uncommon
Cost: 4 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ)energy: Treasures manifest more often (+2) for the rest of the current deadline. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Base Set.

Tuba Hat

Tuba Hat

Rare
Cost: 3 Coin

+20% Chance for any Seven seven to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 1000 modified Sevens .

Very Big Mushroom

Very Big Mushroom

Legendary
Cost: 3 Coin

Whenever 15+ Patterns trigger during a spin, double the value of all Symbols until the end of the deadline.

Unlock Condition

Unlockable by opening 4 drawers and dying.

Vine's Soup

Vine's Soup

Rare
Cost: 3 Coin

Whenever 5+ Patterns trigger during a spin, double the value of all Symbols until the end of the round.

Unlock Condition

Unlockable by opening 3 drawers and dying.

Voicemail

Voicemail

Rare
Cost: 2 Coin

Symbols Multiplier+1 for every "Reroll" performed at the telephone during the run.

Unlock Condition

Unlockable by "Rerolling" at the telephone for 50 times.

Vorago

Vorago

Rare
Cost: 4 Coin

Whenever you discard a Charm from the table, ban it. When you discard Vorago, unban that Charm, respawn it, and equip it immediately. Vorago can only ban 1 Charm at any given time.

Unlock Condition

Unlockable by discarding 100 Charms.

Weird Clock

Weird Clock

Legendary
Cost: 5 Coin

red_button Triggered by Red Button (â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ â–ˆ)energy: Gain 1 extra round for this deadline. If you trigger this Charm 5+ times during a single deadline, discard it. Consumes all charges energy when triggered. Recharges by 1 energy at the end of every round.

Unlock Condition

Unlockable by increasing the giant number on the wall by 1.

Wheat

Wheat

Uncommon
Cost: 2 Coin

+20% Chance for any Bell bell to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 500 modified Bells .

Wheelbarrow

Wheelbarrow

Rare
Cost: 4 Coin

+20% Chance for any Lemon lemon to have the Ticket Modifier modifier_ticket. Ticket Modifier modifier_ticket: Scoring a symbol with this modifier earns you 1 ticket.

Unlock Condition

Unlockable by scoring 500 modified Lemons .

Wood

Wood

Common
Cost: 1 Coin

+35% Chance for any Cherry cherry to have the Token Modifier modifier_token. Token modifier_token: Scoring a symbol with this modifier earns you half of your current Interest.

Unlock Condition

Unlockable by scoring 50 modified Cherries .

CloverDex - Complete CloverPit Lucky Charms Database & Guide | 160 Charms